Reference documentation for implementations of various plugins, useful primarily to those extending the engine.
Modules | |
BansheeD3D11RenderAPI | |
Wrapper around the DirectX 11 render API. | |
BansheeGLRenderAPI | |
Wrapper around the OpenGL render API. | |
BansheeFBXImporter | |
Mesh importer for the FBX file format. | |
BansheeFontImporter | |
FreeType importer for font file formats (TTF, OTF). | |
BansheeFreeImgImporter | |
FreeImg importer for import of most popular image formats (for example PSD, PNG, JPG, etc.). | |
BansheePhysX | |
NVIDIA PhysX implementation of Banshee's physics. | |
BansheeSL | |
Implementation of the Banshee Shading Language. | |
RenderBeast | |
Banshee's default renderer implementation. | |
BansheeFMOD | |
Audio system implementation using FMOD. | |
BansheeOpenAudio | |
Open source audio implementation using OpenAL, libFLAC and libvorbis. | |
BansheeVulkanRenderAPI | |
Wrapper around the Vulkan render API. | |
BansheeMono | |
Scripting language backend using Mono's CLR. | |